While it is true that no one has made a read/write HFS+ driver for Windows, and likely never will, it is still theoretically a possibility. Therefore the support in Mac for NTFS is read-only, and the support in Windows to an HFS+ volume is read-only. There will always be a persistent problem because MS does not want to make HFS+ drivers, and NTFS is proprietary (MS doesn't even have a white paper on it I don't think). #Edit bootcamp partition from osx 2017 driversAs I recall, Apple took months to update Bootcamp drivers for Windows 7. Don't expect the bootcamp drivers for Windows 8 at the time of release. And of course, no matter what you ever do always have a regularly scheduled backup routine. Seems ridiculous but I think that it is the only truly safe way of working on the same files between the two OS. I think that in the end I decided to just use my Dropbox account as a common file pool between Windows and Mac partitioned. #Edit bootcamp partition from osx 2017 mac osIn Mac OS X, there are also methods to enable NTFS write support but they always come with "use at your own risk" type warnings. I haven't had Windows on my Mac in awhile, but I recall that MacDrive does enable HFS+ read/write support. The problems that the OP is having, however, will not be fixed even when Bootcamp is updated. True, Bootcamp has not been updated for Windows 8 yet. #Edit bootcamp partition from osx 2017 how toTherefore, neither OS X nor Windows needs to know how to read from or write to the other's file system because Parallels acts as a middle layer translating the file onto a virtual file system each OS can access. Since the latter file operations are handled by Parallels guest extensions in Windows, Parallels is provided full read-write access to NTFS by Windows itself. When you drag-and-drop a file from Finder onto your virtualized Windows desktop, Parallels accesses that file, which it has full read-write access to since Parallels is an OS X application being provided read-write HFS+ access by OS X itself, and instructs your virtual Windows desktop to copy the file from a special shared directory that Parallels gives your virtualized Windows instance read-write access to onto the desktop. To create this illusion, Parallels acts as a middle layer which translates all file operations. I believe that Mediafour's version of "Access Mac disks in Windows" is read-only support, a view further bolstered by Paragon's claim that their HFS+ for Windows software is "the only solution that provides full read-write access to HFS+/HFSX partitions on any type of disks (GPT, MBR) under most of Windows versions".ĭespite the fact that it seems that Windows has read-write access to your HFS+ partition and OS X has the same access to your virtualized NTFS partition when you are virtualizing Windows with Parallels, that is not actually the case. While MacDrive claims to allow you to manage your HFS+ partitions from Windows and easily access your files, I can't find anywhere that explicitly states that it provides write support. Last time I checked, Apple's HFS+ driver for Windows allows you to mount your OS X partitions read-only, not read-write.Īs far as I can tell, you only have one option for writing to your HFS+ partition from Windows: the very cleverly named HFS+ for Windows 9.0 from Paragon Software. I still get the 'missing files' error, 'Not Ready'.ĭoes anyone have an idea what I'm doing wrong?Īny help appreciated, as I would like to continue on the port of the Unity-based VR game that had been working on until late October.If you can see the contents of your OS X partition from within Windows, that probably means that you installed the Bootcamp drivers and utilities in Windows. #Edit bootcamp partition from osx 2017 installI popped in a completely new drive, formatted it and installed the most rcent version of OSX (10.13.2) as of December 18, and then proceedded to first install Steam, then steamVR, newest beta. There is a partial image in the left eye (two overlapping circles that appear to be the image that should have been projected on both eyes, but it's in the upper left part), and if I regress to the non-beta version of steamVR on the Mac, I get the same image, and the message that extended mode is not supported.Īll this used to work, so suspected some residual files from past days that may be fouling up the configuration. Since then, I'm getting a 'missing Files (103)' error and 'Not Ready' (in red letters) error on OSX. This all suddenly stoppen (probably with an auto-update of steamVR beta. SteamVR works well on Windows 10 (bootcamp), and up around end of October, I was successfully able to run the Vive with SteamVR beta on Unity. I use a late 2015 5K iMac, which dual-boots to a Windows (bootcamp) partition, and have a VIVE connected.
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